The Grayscale Image map interprets any texture map as gray scale even if it is a full color image, thus saving GPU ram. The Invert checkbox can be used to invert the image (useful for bump and opacity maps.)


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Cornelius Dämmrich, 52 Hz, 2016 | Cologne, Germany | OctaneRender with Cinema 4D
The Grayscale Image map interprets any texture map as gray scale even if it is a full color image, thus saving GPU ram. The Invert checkbox can be used to invert the image (useful for bump and opacity maps.)


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