The Rotation node is used to modify a Projection map's (Box, Cylindrical, etc.) rotational data. In the following example, the Rotation map is connected to the Spherical map which determines the Projection of a Checks map.
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Cornelius Dämmrich, 52 Hz, 2016 | Cologne, Germany | OctaneRender with Cinema 4D
The Rotation node is used to modify a Projection map's (Box, Cylindrical, etc.) rotational data. In the following example, the Rotation map is connected to the Spherical map which determines the Projection of a Checks map.
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