The Perspective map takes the world space coordinates and divides the X and Y coordinates by the Z coordinate. It can also be useful for camera mapping.
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Cornelius Dämmrich, 52 Hz, 2016 | Cologne, Germany | OctaneRender with Cinema 4D
The Perspective map takes the world space coordinates and divides the X and Y coordinates by the Z coordinate. It can also be useful for camera mapping.
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